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#21 - Creating a Harmonious Color Palette: Tips and Resources
Discover how observation and understanding of colors can transform your video game projects. Learn to choose color palettes that immerse your players.
Jun 4
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Indieklem
12
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#21 - Creating a Harmonious Color Palette: Tips and Resources
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April 2025
#20 - A look at 100%-interface games
Immerse yourself in the world of 100% interface games: Explore four inspiring indie game UIs that combine beauty, richness, and innovative layouts.
Apr 1
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Indieklem
13
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#20 - A look at 100%-interface games
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March 2025
#19 - The Diegetic Dilemma: benefits and challenges of immersive interfaces in games
Discover how diegetic elements, like a small backpack that interacts with the game environment, can enhance immersion and creativity while presenting…
Mar 10
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Indieklem
9
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#19 - The Diegetic Dilemma: benefits and challenges of immersive interfaces in games
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February 2025
#18 - How to design better randomness in video games
Explores how game developers can refine randomness to create more balanced, engaging, and satisfying experiences.
Feb 6
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Indieklem
7
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#18 - How to design better randomness in video games
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January 2025
2024 annual review of "A Good Interface"
What happened in 2024 and what will be 2025 made of?
Jan 12
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Indieklem
3
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2024 annual review of "A Good Interface"
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October 2024
#17 - The edge case of user interfaces design
Those states of our interfaces that are all too often overlooked, and yet are so important.
Oct 7, 2024
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Indieklem
3
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#17 - The edge case of user interfaces design
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August 2024
#16 - How to make an intuitive navigation?
"Please don't make me think" isn't just the name of a book on designing intuitive navigation - it's also what you should be trying to do for your…
Aug 27, 2024
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Indieklem
4
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#16 - How to make an intuitive navigation?
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July 2024
#15 - Make your game's interface clearer
How can a game convey all the information to players without overwhelming them?
Jul 8, 2024
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Indieklem
2
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#15 - Make your game's interface clearer
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June 2024
#14 - How to fake faster loading times with design in your video games?
It's a good question and one you've probably never heard of, but your players are sick of waiting.
Jun 10, 2024
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Indieklem
5
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#14 - How to fake faster loading times with design in your video games?
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April 2024
#13 - The basics of typography in game interface
Accessibility, typographic hierarchy, emotions... Learn the basic rules for text in video games.
Apr 29, 2024
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Indieklem
6
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#13 - The basics of typography in game interface
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March 2024
#12 - What you can learn from the UI Design of World of Warcraft
Overview of what the interface design of World of Warcraft has to offer us in 6 points, and of course we'll be talking about color coded-loot rarity.
Mar 25, 2024
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Indieklem
2
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#12 - What you can learn from the UI Design of World of Warcraft
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February 2024
#11 - What's behind the interface of Lethal Company
Presentation of the user interface for a cooperative horror game which has sold over 6 million copies.
Feb 28, 2024
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Indieklem
1
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#11 - What's behind the interface of Lethal Company
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