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#17 - The edge case of user interfaces design
Those states of our interfaces that are all too often overlooked, and yet are so important.
Oct 7
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Indieklem
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#17 - The edge case of user interfaces design
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August 2024
#16 - How to make an intuitive navigation?
"Please don't make me think" isn't just the name of a book on designing intuitive navigation - it's also what you should be trying to do for your…
Aug 27
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Indieklem
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#16 - How to make an intuitive navigation?
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July 2024
#15 - Make your game's interface clearer
How can a game convey all the information to players without overwhelming them?
Jul 8
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Indieklem
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#15 - Make your game's interface clearer
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June 2024
#14 - How to fake faster loading times with design in your video games?
It's a good question and one you've probably never heard of, but your players are sick of waiting.
Jun 10
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Indieklem
5
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#14 - How to fake faster loading times with design in your video games?
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April 2024
#13 - The basics of typography in game interface
Accessibility, typographic hierarchy, emotions... Learn the basic rules for text in video games.
Apr 29
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Indieklem
6
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#13 - The basics of typography in game interface
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March 2024
#12 - What you can learn from the UI Design of World of Warcraft
Overview of what the interface design of World of Warcraft has to offer us in 6 points, and of course we'll be talking about color coded-loot rarity.
Mar 25
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Indieklem
2
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#12 - What you can learn from the UI Design of World of Warcraft
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February 2024
#11 - What's behind the interface of Lethal Company
Presentation of the user interface for a cooperative horror game which has sold over 6 million copies.
Feb 28
•
Indieklem
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#11 - What's behind the interface of Lethal Company
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January 2024
2023 annual review of "A Good Interface"!
What happened in 2023 and what will be 2024 made of?
Jan 19
•
Indieklem
2
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2023 annual review of "A Good Interface"!
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December 2023
#10 - UI/UX tips about password design in video games
Password field design can be a nightmare, so here are a few tips to make them more usable
Dec 4, 2023
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Indieklem
1
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#10 - UI/UX tips about password design in video games
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November 2023
#9 - Creating an intuitive in-game menu
Understanding player expectations, prioritizing visual hierarchy and incorporating responsive elements are fundamental components of a well-crafted menu
Nov 16, 2023
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Indieklem
3
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#9 - Creating an intuitive in-game menu
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#8 - Better-designed buttons
Learn how to make beautiful and functional pixel art UI buttons with this short tutorial.
Nov 4, 2023
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Indieklem
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#8 - Better-designed buttons
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October 2023
#7 - How to keep your interface consistent
Learn how to create a predictable and familiar user experience for your players.
Oct 19, 2023
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Indieklem
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#7 - How to keep your interface consistent
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